I joined the development team in 2011 and work on the Code Base and
the Engine of the game written in C.
I developed new game modes like the Jump mode and the Freeze mode and worked on a new version of the game called Urban Terror 4.2.
In 2012 I created the Urban Terror Updater in C++ (using Qt) which helps updating the game.
Since 2014 I am the Lead Developer of the game.